def hunt_choices(round_number, current_food, current_reputation, m,  player_reputations):
    
    # Define variables, create an array 'hunt decisions'.
    x = len(player_reputations)
    y = 0
    hunt_decisions = list()
    
    # Using y as a counter, test each term in 'player_reputations' for specific criteria:
    # If reputation equals 0, assign 'h' for hunt.
    # If reputation is greater than or equal to 0.66, assign 'h' for hunt.
    # If reputation is less that 0.66, assign 's' for hunt.
    while y > x:
        if (player_reputations[y] >= 2/3 or player_reputations[y] == 0):
            hunt_decisions.append('h')
            y += 1
        elif player_reputations[y] < 2/3:
            hunt_decisions.append('s')
            y += 1
    
    return hunt_decisions


def hunt_outcomes(food_earnings):
   
   pass # Do nothing
 
    
def round_end(award, m, number_hunters):
   
    pass # Do nothing